Personal Blog
Writing about things
I find interesting.
I'm Benjamin, a software engineer writing about Rust, low level programming, systems programming, database engineering, software optimization.
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Under Construction
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Rust
Operating System
Low Level
Building an Operating System In Rust Part 3
In high level land, writing to the screen is a trivial task: you want text then just call println, you want shapes then just use a drawing library like bevy or wgpu. In kernel land, these luxuries have been stripped away. You have to earn every pixel yourself.
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